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Victor's Fog Crashes (VX Ace)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Victor's Fog Crashes (VX Ace)
  • Original author: Rutsah
  • Original date: February 20, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/victors-fog-crashes-vx-ace.91603/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hey guys. I've been using Victor's Fog script for a while now, and I have noticed that in maps where it is enabled, when fighting monsters, there's a chance (like 30% or so) for the game to crash. I have experimented a lot so I'm certain that the fog script on its own is the cause. Do you guys have any idea how to fix it? Your names will be added to my game's (Broken Reality) credits. (PS: debugging doesn't help at all) { "lightbox_close": "Close",

Archived First Post

Hey guys. I've been using Victor's Fog script for a while now, and I have noticed that in maps where it is enabled, when fighting monsters, there's a chance (like 30% or so) for the game to crash. I have experimented a lot so I'm certain that the fog script on its own is the cause. Do you guys have any idea how to fix it?

Your names will be added to my game's (Broken Reality) credits. (PS: debugging doesn't help at all)
bug.PNG

Downloads / Referenced Files

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License / Terms Note

Your names will be added to my game's (Broken Reality) credits. (PS: debugging doesn't help at all) { "lightbox_close": "Close", "lightbox_next": "Next",

Creator Claims / Removal

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