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YEA Input Combos & Area of Effect script errors

BMM Archive · July 15, 2026

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Original Source

  • Original title: YEA Input Combos & Area of Effect script errors
  • Original author: literarygoth
  • Original date: August 31, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/yea-input-combos-area-of-effect-script-errors.83453/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

hello there folks! I'm get a no method error with Yanflys Input Combo Skills script. I know exactly what's causing it, but as my code knowledge is limited I'm at a loss to know how to fix it. I have a temporary work around, but it's not ideal, and the error will still pop under the right circumstances. So here's how it happens: I have a skill that sets off the input combo. This skill hits multiple random targets, and then has a follow up attack.

Archived First Post

hello there folks!

I'm get a no method error with Yanflys Input Combo Skills script. I know exactly what's causing it, but as my code knowledge is limited I'm at a loss to know how to fix it. I have a temporary work around, but it's not ideal, and the error will still pop under the right circumstances.

So here's how it happens:
I have a skill that sets off the input combo. This skill hits multiple random targets, and then has a follow up attack.

The error occurs ONLY when the very first attack KO's the enemy. If the first hit doesn't kill the enemy, but the second/third etc do, the error does not happen. Just the first hit.
The error pops up as:
No method error, input combo skills, Undefined def for 'visible' for nil:nilclass line 655

Here's the github for the script:

https://github.com/Archeia/YEARepo/blob/master/Gameplay/Input_Combo_Skills.rb

Any assistance would be greatly appreciated! Thanks in advance.
Cheers
~Lit

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