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Yami - Retain State on Death - NoMethodError

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Yami - Retain State on Death - NoMethodError
  • Original author: Jatopian
  • Original date: August 16, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/yami-retain-state-on-death-nomethoderror.82803/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

When using Yami's "Retain State on Death" script (found here) the game seems to crash when a character dies while having a state that should not be retained on death. (In the attached example this state is MP Regen.) The error message box says "Retain State on Death:87:in `block in die': undefined method `push' for nil:NilClass, NoMethodError" I have attached a zip of only the data files of the example project, as recommended in this pinned thread.

Archived First Post

When using Yami's "Retain State on Death" script (found here) the game seems to crash when a character dies while having a state that should not be retained on death. (In the attached example this state is MP Regen.)

The error message box says "Retain State on Death:87:in `block in die': undefined method `push' for nil:NilClass, NoMethodError"

I have attached a zip of only the data files of the example project, as recommended in this pinned thread.

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