Original Source
- Original title: [MV] Simple Battler Motion - Customizing battle moves
- Original author: Logica
- Original date: January 15, 2021
- Source thread: https://forums.rpgmakerweb.com/threads/mv-simple-battler-motion-customizing-battle-moves.132247/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
Simple Battler Motion Download (gDrive) Context: All characters have the same movements (animations) when they deliver a skill in battle. Licence: Free for personal or commercial use.
Archived First Post
Download (gDrive)
Context: All characters have the same movements (animations) when they deliver a skill in battle.
Licence: Free for personal or commercial use.
Description: This script allows the developer to customize the movements of the characters in a battle depending on the skill he is going to use.
Script configuration: In the plugin settings you can customize the keywords for each of the 18 movement possibilities for the characters.
How to use it: In each skill whose CHARACTER animation you want to customize, it is necessary to insert a tag (in the Skill notes field). This tag is formed by the keyword followed by ":" plus the name of the movement (as defined in the plugin settings). All of this must be within <>.
Example: <motion:item>
Alternatively, a number (from zero to 18) can be used instead of the movement name. In this case <motion: item> would look like this:
<motion:11>
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Licence: Free for personal or commercial use. Description: This script allows the developer to customize the movements of the characters in a battle depending on the skill he is going to use. { "lightbox_close": "Close",
Referenced Images / Attachments
Creator Claims / Removal
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