Original Source
- Original title: Yanfly System Options Global Volume?
- Original author: SaburoX
- Original date: March 12, 2017
- Source thread: https://forums.rpgmakerweb.com/threads/yanfly-system-options-global-volume.75880/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Hi everyone. I'm using Yanfly's System Options in my project (with a couple additions to afford the player a full screen option that should not be affecting this). I've noticed a problem with the volume control; namely that it's not universal. Any script that itself calls a sound effect or other audio file is not effected by the volume settings. So for example if I use TheoAllen's Simple Message SE (or really any with that function), those settings play at their independent volume setting rather than what the game as...
Archived First Post
I'm using Yanfly's System Optionsin my project (with a couple additions to afford the player a full screen option that should not be affecting this).
I've noticed a problem with the volume control; namely that it's not universal. Any script that itself calls a sound effect or other audio file is not effected by the volume settings. So for example if I use TheoAllen's Simple Message SE (or really any with that function), those settings play at their independent volume setting rather than what the game as a whole is set to.
So my question is how to I fix that? I figure I need to go into those other scripts and call the new settings from there but I don't know how to do it.
The VX versions of system options mapped volume control to variables, so I could just call them, but the Ace version doesn't do that.
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