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[VX Ace] Galv's Item/Bank Storage Edit - Remove "Category Window"

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [VX Ace] Galv's Item/Bank Storage Edit - Remove "Category Window"
  • Original author: dinhbat3
  • Original date: January 3, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/vx-ace-galvs-item-bank-storage-edit-remove-category-window.73086/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello Folks, I have recently installed Galv's Item/Bank Storage V.1.9 into my new project. I was wondering if anyone would be able to help me remove the Category Window from this scene. (This is the window where you select Item, Weapon, Armor or Key Item)

Archived First Post

Hello Folks,


I have recently installed Galv's Item/Bank Storage V.1.9 into my new project.


I was wondering if anyone would be able to help me remove the Category Window from this scene.


(This is the window where you select Item, Weapon, Armor or Key Item)


When selecting "Store Item" I would like it to go immediately to the item list since my game does not have any weapons/armors/key items.


I have attached a picture of the storage scene for reference.


Thanks in advance for any advice/help everyone.


~ Dinhbat


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Referenced Images / Attachments

GCS - Galv Storage Example.png
GCS - Galv Storage Example.png
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