YEA - Common Event on Death
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Simple enough for a child, powerful enough for a developer
Hi! I want to implement a Morale/Guts system which I managed to work by running a common event on an Actor's death (in battle). However, since I also run YEA Battle Engine Symphony, the common event starts running on the Damaged pose, not on the Death pose. Is it possible for it to finish off to the Death pose first, then trigger the common event? And then the player resurrects to the Low Health pose? Sripts here: Thanks in advance
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