public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

Question/Passability problem

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Question/Passability problem
  • Original author: Ally
  • Original date: January 2, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/question-passability-problem.73057/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello to all... I was doing tests on my project and I have encountered this problem and I can not solve... e settings I used in tilesets, are these: View attachment 55476

Archived First Post

Hello to all...
I was doing tests on my project and I have encountered this problem and I can not solve...


e settings I used in tilesets, are these:


View attachment 55476 Protected downloadView attachment 55478


As you can see from the screen, the passability are not right:


View attachment 55475


But, in the first plant, the passability is correct: O_________O


Protected download



I using the script of VXAce Star Passability Bug Fix...

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

Referenced Images / Attachments

Senza titolo-6.png
Senza titolo-6.png
Senza titolo-3.png
Senza titolo-3.png
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rpg-maker-archive#rgss-support

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar