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Dynamic Shadow Script (8 frame function)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Dynamic Shadow Script (8 frame function)
  • Original author: Ally
  • Original date: January 8, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/dynamic-shadow-script-8-frame-function.73322/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hi guys ^^ I use a  @galv  script: with other addition movement frame by modern algebra The Galv script, however, bad runs with more than 4 frame.

Archived First Post

Hi guys ^^


I use a  @galv  script:


http://galvs-scripts.com/category/rmvxa-scripts/audiovisual-effects/#post-662


with other addition movement frame by modern algebra


http://rmrk.net/index.php?topic=50452.0


The Galv script, however, bad runs with more than 4 frame.
Its possible make this script  for use character with 8 frame?
At the moment the situation is this:


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#post-662#rpg-maker-archive#rgss-support

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