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Menu 'Save' command change to 'Journal' and hidden until triggered by event

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Menu 'Save' command change to 'Journal' and hidden until triggered by event
  • Original author: The Fox Eyed Man
  • Original date: September 9, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/menu-save-command-change-to-journal-and-hidden-until-triggered-by-event.68078/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

(I apologise if I've posted this in completely the wrong place!)  I was wondering whether anyone could help me with making the save command in the in game menu hidden until a certain event (that event being the MC being given a journal), and when it does show up it should say 'Journal' instead of 'save'. I currently have the Yanfly Ace Menu Engine script (and Yanfly Save Engine) installed but I don't have enough scripting experience to really know what I am doing (I've tried making custom commands in the...

Archived First Post

(I apologise if I've posted this in completely the wrong place!) 


I was wondering whether anyone could help me with making the save command in the in game menu hidden until a certain event (that event being the MC being given a journal), and when it does show up it should say 'Journal' instead of 'save'. I currently have the Yanfly Ace Menu Engine script (and Yanfly Save Engine) installed but I don't have enough scripting experience to really know what I am doing (I've tried making custom commands in the Ace Menu Engine script configuration section, but I don't know how those would fit in with the save command).

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