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[VX Ace]Yami Symphony multiple Holder's sprites for a character

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [VX Ace]Yami Symphony multiple Holder's sprites for a character
  • Original author: S.Court
  • Original date: November 23, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/vx-ace-yami-symphony-multiple-holders-sprites-for-a-character.34236/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello, I have a question, is it possible a character can use more than one sprite? For example, I have a character can equip books and scythes, so I'll need one sprite when he uses books and another when he uses scythes, is that possible with Yami Symphony? Please keep in mind I'm using Holder's battle sprites with Yami Symphony Yami Symphony's script: https://github.com/suppayami/rmvxa-collection/blob/master/battle-symphony/Battle%20Symphony%20v1.16c.exe Holder's add-on script: https://github.com/suppayami/rmvxa-collection/blob/master/battle-symphony/add-on/Holder-Battlers.rb

Archived First Post

Hello, I have a question, is it possible a character can use more than one sprite?

For example, I have a character can equip books and scythes, so I'll need one sprite when he uses books and another when he uses scythes, is that possible with Yami Symphony? Please keep in mind I'm using Holder's battle sprites with Yami Symphony

Yami Symphony's script: https://github.com/suppayami/rmvxa-collection/blob/master/battle-symphony/Battle%20Symphony%20v1.16c.exe

Holder's add-on script: https://github.com/suppayami/rmvxa-collection/blob/master/battle-symphony/add-on/Holder-Battlers.rb

Thanks for you attention

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