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About Busts with Yanfly's Message System

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: About Busts with Yanfly's Message System
  • Original author: SakuraMiya
  • Original date: August 23, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/about-busts-with-yanflys-message-system.67265/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

I'm using Yanfly's Ace Message System, but I have two problems about it. First was to disable the SHIFT option, but I was able to figure it out. Second, I'm also using Fomar's Faces to Busts scripts, but when I'm using busts, the text moves as well. Like this. Is there a way to avoid it or do I need to search for another script? {

Archived First Post

I'm using Yanfly's Ace Message System, but I have two problems about it.


First was to disable the SHIFT option, but I was able to figure it out.


Second, I'm also using Fomar's Faces to Busts scripts, but when I'm using busts, the text moves as well. Like this. Is there a way to avoid it or do I need to search for another script?

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