Original Source
- Original title: Random Symbols and Icons Missing
- Original author: læl
- Original date: July 10, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/random-symbols-and-icons-missing.65104/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Hello all, I am using sort of a Yanfly suite for my game, I have: The core engine, battle engine, party system, class system, change party in battle, battle equip, class unlock, visual battlers, equipment, messenger, status menu, shop system, menu system, command icons, menu cursor, steal, item menu, and menu editor scripts.. Haha I just barely started using this program and can tell Yanfly is some kind of super genius. Anyway..
Archived First Post
I am using sort of a Yanfly suite for my game, I have: The core engine, battle engine, party system, class system, change party in battle, battle equip, class unlock, visual battlers, equipment, messenger, status menu, shop system, menu system, command icons, menu cursor, steal, item menu, and menu editor scripts..
Haha I just barely started using this program and can tell Yanfly is some kind of super genius.
Anyway..
I'm having a problem getting all of my menu options and various other icons or symbols to show and don't know where to edit them.
For example in the Yanfly Command Icons script I have:
"To Title" => 8044, # Game End scene.
"Cancel" => 8048, # Game End scene.
These work fine but the list appears to either be missing a good number of other menu sections or I just don't know where to change them.
If I talk to a shopkeep the "Cancel" will have the proper icon but "Buy", "Sell", and "Equip" have nothing, this makes things look awkward. (Example below)
Has anyone ran into anything like this before? Am I perhaps stacking scripts? Do I need to edit the Command Icon script to include missing entries?
I've been digging for a long while and I could really use some help.
Thanks!
*Edit: added more examples.*
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