Original Source
- Original title: Custom lighting for Yami's overlay script?
- Original author: shieldings
- Original date: June 9, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/custom-lighting-for-yamis-overlay-script.63274/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Hello! I'd like to make some custom lighting to put into my overlay folder. However, I'm not sure what the specifications are. I know they have to be jpegs, but I have no idea what else to do. Am I allowed to tint it, or does it have to be black and white like the default? Should I size it to match up with my maps, or should I make it repeatable? Jpegs don't really include translucency (as far as I know... I've never really done much work with them,...
Archived First Post
Thank you!
(PS: here's the default lighting from Yami's demo, to give you an example of what I'm talking about)
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