Original Source
- Original title: MV Field Effects - Simulate Environment in Battle!
- Original author: horst_onager
- Original date: November 8, 2025
- Source thread: https://forums.rpgmakerweb.com/threads/field-effects-simulate-environment-in-battle.180927/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
HO Field Effects v1.0 Author: Horst Onager Latest Update: 2025-11-08 ------------------------------------------------------------------------------------------------
Archived First Post
Author: Horst Onager
Latest Update: 2025-11-08
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Hi everyone!
This plugin adds fields into your game, a way to model the environment of your game in battles.
Key Features:
- Fields allow fine-grained control over the behaviour of each individual skill and item while they are active!
- Easily adjust base parameters such as damage, speed, accuracy, or MP cost!
- Fields can be transformed into other fields by use of skills and items, making battles more dynamic AND strategic at the same time! (think e.g. a lake getting frozen by an ice spell)
- Set custom battle scene backgrounds for fields!
- Override skill elements, or, using Yanfly's Element Core (see here), add multiple new elements!
- Using Yanfly's Auto Passive States (see here), easily add passive states while in a field!
- If you're proficient with JavaScript, you can implement complex field effects using special evals at various different battle phases!
- A plug-and-play extension plugin for displaying each field's effects to the player!
- And more!
Screenshots:
Downloads:
- Download from itch.io
How To Use:
I've put detailed instructions and explanations in the plugin's help section, so hopefully that will be enough. But if you have any additional questions, feel free to ask here!
Terms Of Use:
This plugin is licensed under a modified MIT license. Essentially, it is free to use for commercial and non-commercial projects, as long as you mention "Horst Onager" somewhere in your game's credits. For more details, refer to the full license on the itch.io page or in the plugin files themselves.
Notes:
I've tested the plugin to the best of my abilities, but of course there could still be bugs in there, so let me know if you find any.
Happy RPG making!
Changelog:
- Released plugin.
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Terms Of Use: This plugin is licensed under a modified MIT license. Essentially, it is free to use for commercial and non-commercial projects, as long as you mention "Horst Onager" somewhere in your game's credits. For more details, refer to the full license on the itch.io page or in the plugin files themselves. Notes: I've tested the plugin to the best of my abilities, but of course there could still be bugs in there, so let me know if you...
Creator Claims / Removal
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