Original Source
- Original title: Conditional Branch Scripting
- Original author: Pyromantic
- Original date: April 3, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/conditional-branch-scripting.59874/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Hello forums. So I have a bit of an issue - I want to set an idle animation for a character, and I can't get the scripting for it to work. I can't use Galv's idle animation plugin, because my walk cycle animation is seven frames long. So I've been trying to get it to work with a conditional branch in the event (Checking to see if the event's moving) but it keeps throwing errors at me, so I figured I'd just ask the forums and see what they have...
Archived First Post
The script call I'm trying to use is game_map.events[event].moving? Here's a screenshot of the event text Protected download
(I just realized that the screenshot cuts it off but the event ID is 001.)
And the error I'm getting is this: Protected download
I realize the solution to this is probably stupidly obvious, but this is my first time messing with scripting and i just can't seem to figure it out.Thanks in advance for any replies.
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