Original Source
- Original title: Changing ActorCommand Display
- Original author: infamous0ne
- Original date: March 26, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/changing-actorcommand-display.59394/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
OK so hopefully this is even possible. Right now I have a Skill Type for each class of character so that only that class of actor can learn those specific skills, and then a few general skill classes that anyone can learn from. Unfortunately this displays as the skilltype in the actorcommand window. I tried changing out the line add_command(name, :skill, true, stype_id) for something like add_command(name, Special, true, stype_id)
Archived First Post
add_command(name, :skill, true, stype_id)
for something like
add_command(name, Special, true, stype_id)
also
add_command(name, :Special, true, stype_id)
I tried where skill type ID 18 is named "Special"
add_command(name, :skill, true, stype_18)
Do I need to redo my Skill Types to something like Melee and Magic to simplify my battle menu? If so how can I make my individual classes only able to learn specific skills from a skill type? Please and thanks!
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