public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

Changing ActorCommand Display

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Changing ActorCommand Display
  • Original author: infamous0ne
  • Original date: March 26, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/changing-actorcommand-display.59394/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

OK so hopefully this is even possible. Right now I have a Skill Type for each class of character so that only that class of actor can learn those specific skills, and then a few general skill classes that anyone can learn from. Unfortunately this displays as the skilltype in the actorcommand window. I tried changing out the line add_command(name, :skill, true, stype_id) for something like add_command(name, Special, true, stype_id)

Archived First Post

OK so hopefully this is even possible. Right now I have a Skill Type for each class of character so that only that class of actor can learn those specific skills, and then a few general skill classes that anyone can learn from. Unfortunately this displays as the skilltype in the actorcommand window. I tried changing out the line


add_command(name, :skill, true, stype_id)


for something like


add_command(name, Special, true, stype_id)


also


add_command(name, :Special, true, stype_id)


I tried where skill type ID 18 is named "Special"


add_command(name, :skill, true, stype_18)


Do I need to redo my Skill Types to something like Melee and Magic to simplify my battle menu? If so how can I make my individual classes only able to learn specific skills from a skill type? Please and thanks!


Protected download


Protected download


Protected download

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

Referenced Images / Attachments

code.JPG
code.JPG
etc.JPG
etc.JPG
skilltypes.JPG
skilltypes.JPG
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rpg-maker-archive#rgss-support

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar