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Button Common Events skip map events

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Button Common Events skip map events
  • Original author: Dare Evans
  • Original date: March 5, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/button-common-events-skip-map-events.58059/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

I'm having some trouble with Yanfly's Button Common Events (https://github.com/Archeia/YEARepo/blob/master/Field/Button_Common_Events.rb). I have player touch events on the ground, like player teleports and things like that, and I have the button common events, doing various things. If you push one of the common event buttons as you're moving to a tile with a player touch event, it will do the common event, but skip the player touch event. It's not such a huge problem for the teleports, but I have some events acting as a barrier to the next area, and you...

Archived First Post

I'm having some trouble with Yanfly's Button Common Events (https://github.com/Archeia/YEARepo/blob/master/Field/Button_Common_Events.rb).


I have player touch events on the ground, like player teleports and things like that, and I have the button common events, doing various things. If you push one of the common event buttons as you're moving to a tile with a player touch event, it will do the common event, but skip the player touch event. It's not such a huge problem for the teleports, but I have some events acting as a barrier to the next area, and you can just skip right over them. Is there any way to disable the common event buttons while moving, or something like that?

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