public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

[Ace] Fullscreen++ and Amaranth's Super Simple Mouse System Ace

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [Ace] Fullscreen++ and Amaranth's Super Simple Mouse System Ace
  • Original author: Madlark
  • Original date: May 13, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/ace-fullscreen-and-amaranths-super-simple-mouse-system-ace.39987/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello everyone, I've spent a while on the forums looking for a solution, but even though I found some discussions of similar issues, none of them were of much help. I'm having trouble making "Amaranth's Super Simple Mouse System Ace" by Shaz (http://pastebin.com/TxKQa3WK) work together with "Fullscreen++" script by Zeus81 (http://pastebin.com/raw.php?i=kc1hzBek). The mouse cursor is there and it works, but whenever I switch the fullscreen mode to anything different from the native RMVXA resolution (by pressing F6), the cursor reverts to Windows system pointer when leaving any edge of the...

Archived First Post

Hello everyone,

I've spent a while on the forums looking for a solution, but even though I found some discussions of similar issues, none of them were of much help.

I'm having trouble making "Amaranth's Super Simple Mouse System Ace" by Shaz (http://pastebin.com/TxKQa3WK) work together with "Fullscreen++" script by Zeus81 (http://pastebin.com/raw.php?i=kc1hzBek).

The mouse cursor is there and it works, but whenever I switch the fullscreen mode to anything different from the native RMVXA resolution (by pressing F6), the cursor reverts to Windows system pointer when leaving any edge of the game screen except the top. This renders the mouse system only semi-usable.

I've uploaded a short video here, I hope it helps: https://www.dropbox.com/s/7qlcym70vpbmxnu/Mouse%20bug%20-%20fullscreen.mp4?dl=0

Happens in windowed mode as well, but it's less frustrating because you can see the desktop and it's not as disorienting.

The best solution I see would be to prevent the cursor from leaving the game window ("game area" if in fullscreen) at all, but since I couldn't code my way out of a broom closet I obviously need some help.

Thank you in advance!

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rpg-maker-archive#rgss-support

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar