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Original Source

  • Original title: Takentai SBS Help
  • Original author: Tiny Fighter
  • Original date: December 8, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/takentai-sbs-help.52518/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Right so I've been using the Takentai battle system for about a day or 2 now and I seem to have managed to get all my characters to do a simple "Attack" animation now (yay). However whenever I try to test out skills which require scripted animation or not I seem to come up with this problem. I looked at the script but unfortunately I'm not good enough yet to figure out how to fix this problem so I thought I could call my my new resources - you guys ...

Archived First Post

Right so I've been using the Takentai battle system for about a day or 2 now and I seem to have managed to get all my characters to do a simple "Attack" animation now (yay). However whenever I try to test out skills which require scripted animation or not I seem to come up with this problem.

I looked at the script but unfortunately I'm not good enough yet to figure out how to fix this problem so I thought I could call my my new resources - you guys  BD

Any thoughts?

https://www.dropbox.com/s/kk2s25y0h77p7bk/Sideview100AceENG.exe?dl=0 <-- link where I got the script and the line that's affected is line 1529 which is written like so: 

  #--------------------------------------------------------------------------

  # ● 戦闘アニメ時間の取得

  #--------------------------------------------------------------------------

  def self.get_anime_time(anime_id)

    return 0 if anime_id <= 0

    return $data_animations[anime_id].frame_max * 4

  end

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Problem!.png
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