Neo Gauge Ultimate Ace Help
BMM_Archive · July 15, 2026
Original Source
- Original title: Neo Gauge Ultimate Ace Help
- Original author: BleachBummer
- Original date: December 1, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/neo-gauge-ultimate-ace-help.51935/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
I was wondering how can I make it change how gauges from other scripts are drawn. Mainly the ones listed in the images and in the description below, color I can worry about later, just like them drawn in the way this script draws the other scripts. If anyone can edit the script to do such or help me figure out how to add it, I'd appreciate the help as I am trying to make all the gauges in the RPG I am working on as fancy as the HP,...
Archived First Post
Neo Gauge Ultimate Ace script:
http://forums.rpgmakerweb.com/index.php?/topic/1246-neo-gauge-ultimate-ace/
Scripts with other gauges I am using:
Yanfly's Ace Status Menu
Yanfly's Victory Aftermath
Yami's Equipment Learning
Yami's Dash Stamina
Victor's Active Time Battle
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