RMVX Ace, How can I adjust the Z values of my actors and battlers.
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Simple enough for a child, powerful enough for a developer
I am using a lot of scripts but the main battle ones are: Yami Battle Engine Symphony(w/ kaduki/skills add ons, https://github.com/suppayami/rmvxa-collection/blob/master/battle-symphony/battle-symphony-116e.rb Yanfly Ace Battle Engine. https://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/ My problem is this, After I assign movement to a character via my sequence the z value of my actors appear to be lower then every enemy so I move behind the enemy not in front of them! Can anyone tell me a way to change the Z value or fix this? Do you guys need more information? Please help!
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