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Making a point and click style game and it's ALMOST working. Help?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Making a point and click style game and it's ALMOST working. Help?
  • Original author: never_alone
  • Original date: May 1, 2022
  • Source thread: https://forums.rpgmakerweb.com/threads/making-a-point-and-click-style-game-and-its-almost-working-help.147230/
  • Source forum path: Game Development Engines > RPG Maker MZ Support

Summary

I'm making a point and click style game for one of my personal projects. I'm using MV for this because I don't know any sort of coding and I'm familiar with RPG maker to an extent (please don't suggest any other game making engine or software). I want the game to be very similar to the Gorillaz old flash website where you interact with objects and click around rooms. I'm using several plugins to pull this off and I have everything mostly working as intended. Im using Galv's layer graphics...

Archived First Post

I'm making a point and click style game for one of my personal projects. I'm using MV for this because I don't know any sort of coding and I'm familiar with RPG maker to an extent (please don't suggest any other game making engine or software).
I want the game to be very similar to the Gorillaz old flash website where you interact with objects and click around rooms.
I'm using several plugins to pull this off and I have everything mostly working as intended.



Im using Galv's layer graphics plugin for the main parallax background.
The player/actor is invisible and stuck in one spot since I don't think they're really needed. movement is controlled by dragging the mouse along the edges of the screen. This is done with Magnus' camera mouse move plugin.
The only two interactable objects in the room so far are the cat piano and the computer. I'm using Mimosa mouse cursor plus plugin because it works hand in hand with the button picture plugin allowing for pixel perfect button pictures that ignore transparency.
The cat piano and computer are both separate pictures so i had a lot of trouble getting them to appear properly but I'm using Mog's picture effects to bind them to the map. Both of the objects are the same size as the background image so that they can be loaded into the top left corner and align with the background. everything but the object is transparent tho. Here's the cat piano picture as an example:
Catpiano.png


I have events set up for both of the objects. The cat piano is just supposed to play a sound effect when clicked. The computer is supposed to bring you to a different map. When I hover over the objects the cursor changes as intended but when i click on them nothing happens! if I could just get these events to work then everything would be working as intended!
Here is the cat piano event:
cat piano event.png

the cat piano picture is shown and set as a button picture. button pictures use common events and I have this common event set to play the sound effect.
then using mog's picture effects the picture is bound to the map so that it can move properly when the camera scrolls.
the last plugin command is just so that the mouse cursor will change when hovering over the picture.
i have the event on autorun but it ends with an empty self switch so that it doesn’t freeze anything.

what’s strange is that I've tried replacing the cat piano picture with one of the default actor images and it works perfectly as intended unless the picture position is moved too far?? I tried reformatting the cat piano image and making the file size smaller but it still doesn’t work. I'm unsure if this is an issue with the plugins or with how im setting up the events.

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