I'm using Moghunter's ATB Sidebattle view system:
https://atelierrgss.wordpress.com/download-page-2/
Link to Holder's battlers:
https://github.com/suppayami/rmvxa-collection/blob/master/battle-symphony/add-on/Holder-Battlers.rb (couldn't find an original post, sorry)
And I love how its set up but My issue is that my combat sprites use a holder's battler sheet set up and using a different set of sprites IS NOT optional.
What I am willing to do however is redo the sheet as long as long as the sprites I use can still be used.
Example Sprite sheet:
The problem is that this script requires battle symphony to work and Moghunter's script doesn't get along with it.
Getting to the point:
I want to use the full functionality of Moghunters ATB system and features but also use my sprites.
Is there a way to still use holder's sprite sheet? If so, what scripts do i need to put in/remove for this to work?
If not, what alternate scripts can I use to still use these sprites? (Remember I am willing to redo the sheet as long as I can use the same sprites still)
I'm sorry in advanced if I'm not being clear enough, details aren't my strongsuit so please inquire further if you need more information.