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Yami's Classical ATB crashing

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Yami's Classical ATB crashing
  • Original author: anonymoose
  • Original date: August 23, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/yamis-classical-atb-crashing.43994/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Scripts that may be causing the issue: YSA Battle System: Classical ATB Yanfly Ace Battle Engine Whenever an enemy stuns one of the players, if the targeting menu was active and I clicked either confirm or cancel, the game would crash and give me this message:

Archived First Post

Scripts that may be causing the issue:

YSA Battle System: Classical ATB

Yanfly Ace Battle Engine

Whenever an enemy stuns one of the players, if the targeting menu was active and I clicked either confirm or cancel, the game would crash and give me this message:

Script 'Classical ATB from yami' line 1171: NoMethodError occurred.
undefined method `input' for nil:NilClass


 

If the enemy stuns one of the players, and afterwards I select any command(before the targeting menu), I receive this message:

Script '¥ Yanfly Engine Ace - Ace Battle Engine' line 2768: NoMethodError occurred.

undefined method `attack_skill_id' for nil:NilClass

So I would like to stop the game from crashing, but also keep from allowing the command menu whenever an actor is incapacitated. Any help would be much appreciate!

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