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YEA-Victory Aftermath - Change Windowkin only victory

BMM_Archive · July 15, 2026

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Original Source

  • Original title: YEA-Victory Aftermath - Change Windowkin only victory
  • Original author: Ally
  • Original date: August 3, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/yea-victory-aftermath-change-windowkin-only-victory.43185/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hi guys, I vave a problem with this script... I would like to have a customized windowkin when the character wins... I would eliminate windowskin here: Spoiler

Archived First Post

Hi guys, I vave a problem with this script...

I would like to have a customized windowkin when the character wins...
I would eliminate windowskin here:

SOLVED

I tried to do a mini script, but not working:module YEA::VICTORY_AFTERMATH WINDOWSKIN = "Trasparent" end#==============================================================================# ¡ Window_VictoryTitle#==============================================================================class Window_VictoryTitle < Window_Base #-------------------------------------------------------------------------- # initialize #-------------------------------------------------------------------------- alias sixth_ini12111 initialize def initialize sixth_ini12111 self.windowskin = Cache.system(YEA::VICTORY_AFTERMATH::WINDOWSKIN) endendTips?

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