Original Source
- Original title: Revive spells not working on enemies.
- Original author: Evil_Nazgul0616
- Original date: July 29, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/revive-spells-not-working-on-enemies.42988/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
I have a very serious problem with my game. In the early versions of the game, enemies can cast revive-type spells on each other with no problems at all. However, for some odd reason, in recent versions of my game, any revival spell stops working with enemies, period. The battle log says that they are performing the action, but the actual target never gets revived. (This even happens with forced actions.) However, revival spells work perfectly fine on party members. I think the culprit may be a script I added...
Archived First Post
In the early versions of the game, enemies can cast revive-type spells on each other with no problems at all. However, for some odd reason, in recent versions of my game, any revival spell stops working with enemies, period. The battle log says that they are performing the action, but the actual target never gets revived. (This even happens with forced actions.)
However, revival spells work perfectly fine on party members.
I think the culprit may be a script I added into the game, but I unfortunately have no idea where to look. I was hoping that someone could look at my Scripts.rvdata2 file and tell me what's causing the bug, and hopefully an easy way to fix it (that doesn't involve removing any scripts or code snippets, I need all of them for my game to work.)
The script file:
http://www.mediafire.com/download/j2puna9jem4kp4a/Scripts.rvdata2
(Note: I do know that it's definitely NOT any scripts from Doom_states and below.)
Thanks in advance.
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