Original Source
- Original title: Font suddenly goes default
- Original author: Slugling
- Original date: June 13, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/font-suddenly-goes-default.41142/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
I have a problem there. It happened out of sudden, previous day it was 100% fine. I launched VX Ace to check if everything is okay (I do it everyday when I mess with it), the title menu was okay, I started the game and I noticed that the font turns into Arial(I think it's Arial...) This is how my Main looks. #==============================================================================# ** Main#------------------------------------------------------------------------------# This processing is executed after module and class definition is finished.#============================================================================== Font.default_name = ["Segoe Print"] Font.default_size = 25rgss_main { SceneManager.run }GameJolt.login()Segoe Print(size 25) is a...
Archived First Post
I launched VX Ace to check if everything is okay (I do it everyday when I mess with it), the title menu was okay, I started the game and I noticed that the font turns into Arial(I think it's Arial...)
This is how my Main looks.
#==============================================================================# ** Main#------------------------------------------------------------------------------# This processing is executed after module and class definition is finished.#============================================================================== Font.default_name = ["Segoe Print"] Font.default_size = 25rgss_main { SceneManager.run }GameJolt.login()Segoe Print(size 25) is a kind of font I want, but it is Arial in the game! This is how the title looks:
Protected download
And the msgbox afterwards...
Protected download
I can sense that there is something very, very easy to see that I've overlooked.
Thank you very much in advance!
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