I am using Yanfly's
Instant Cast script. Â What is supposed to happen is this:
A character has the ability to scan the enemy. Â I don't want this to take up a turn (as players tend not to use it if it does) So I have made it Instant Cast. Â As well as scanning the enemy, it also debuffs that enemy's DEF for one turn. Â In order to prevent the irritating 'Failed' message coming up, it also inflicts a blank state.
All of that happens, but instead of restricting it to just one turn, I can have as many as I like doing that. Â So the player could debuff every enemy and scan the whole troop in one turn. Â As soon as I select another action, it moves on in the expected way. Â If I remove the <instant> note tag, the problem vanishes, so it is definitely located there.
Here is a screenie of the skill. Â As you can see, there's nothing exotic there.
Does anyone have any idea why this is happening?
Thanks.