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Original Source

  • Original title: Steal skill
  • Original author: Ghoul Slayer
  • Original date: June 13, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/steal-skill.41132/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

I've been following Kelsper's beginner's guide http://forums.rpgmakerweb.com/index.php?/topic/1249-beginnergeneral-beginners-guide-to-rpg-maker-vx-ace/ by doing so, I've created a power which is very similar to the steal skill in the Final Fantasy games. The way the code is written here though I think it's overpowered. He can continuously steal from the same enemy over and over. Also, there is always something to steal from every enemy. I want to change those aspects of the skill. I would like him to only be able to steal from the same enemy one time. After that, the enemy has...

Archived First Post

I've been following Kelsper's beginner's guide http://forums.rpgmakerweb.com/index.php?/topic/1249-beginnergeneral-beginners-guide-to-rpg-maker-vx-ace/ by doing so, I've created a power which is very similar to the steal skill in the Final Fantasy games. The way the code is written here though I think it's overpowered. He can continuously steal from the same enemy over and over. Also, there is always something to steal from every enemy. I want to change those aspects of the skill. I would like him to only be able to steal from the same enemy one time. After that, the enemy has nothing more to steal. I would also like to set it up so that a random number of enemies have nothing to steal in the first place. Here's a screenshot of the code I copied from the guide which will show you the skill as is.

Edit: I also lowered the variable which was set at 80% to 65% and lowered the gold multiplier to * 3 instead of * 15. Both of those seemed overpowered to me as well.

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