As I was messing around making my own Action Keys, I found my self wondering: Is there any way to make a Movement action key that Jumps towards the "Selected Enemy". { "lightbox_close": "Close",
As I was messing around making my own Action Keys, I found my self wondering: Is there any way to make a Movement action key
that Jumps towards the "Selected Enemy".
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in this Picture I show 2 enemies; my skill causes the Actor to jump towards the "red Enemy" and play an animation on them. However when I Select the "blue Enemy" it still leaps towards the "red Enemy" but the animation plays on the "blue Enemy".
Is it possible to make an action key to leap towards the selected enemy, and land say 10 pixels in front of them?
Here is what I used for jumping Action Key:
"BFH_JUMP"     => ["move", 0, -260,  0,  0,-10,  0, [ 20,-20], "MOVE_LEFT"],