Original Source
- Original title: Mutable Items
- Original author: dbchest
- Original date: November 13, 2017
- Source thread: https://forums.rpgmakerweb.com/threads/mutable-items.87118/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
Mutable Items v1.2.1 Author: Derek Chestnut (dbchest) Plugin Description Items being carried by the party now have the potential to mutate into different items after the specified number of steps.
Archived First Post
Author: Derek Chestnut (dbchest)
Plugin Description
Items being carried by the party now have the potential to mutate into different items after the specified number of steps.
What's New
v1.2.0
- Added support for mutation by user defined randomized item selection.
- Added support for mutation success and failure.
v1.2.1
- Fixed crash on actor equipment slot clear.
<nextId:2> # Mutates into provided database item.
<nextId:2,17,109> # Mutates into provided database item at random.
<stepCount:200> # Mutation occurs after 200 steps.
<successRate:50> # Mutation has 50% success rate.
Author's Notes
Free for use in both commercial and non-commercial projects.
Accreditation is not required but it is appreciated.
**Suggestions for additional functionality will be considered.
Planned Updates
Include support for weapons and armors.
Include support for time-based change condition.
Include support for item specification on mutation failure.
Include support for mutation notification.
Include plugin command to force wide-scale mutation over the party's entire inventory.
Include plugin command to force individual item mutation by quantity.
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Log in to downloadLicense / Terms Note
Free for use in both commercial and non-commercial projects. Accreditation is not required but it is appreciated. **Suggestions for additional functionality will be considered. Planned Updates
Creator Claims / Removal
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