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VE-Animated Battler Scripting Advice needed

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: VE-Animated Battler Scripting Advice needed
  • Original author: ATRipper
  • Original date: April 1, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/ve-animated-battler-scripting-advice-needed.38466/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello just recently joined the forums in order to understand a couple scripts I have inputted into my game and have had a decent success rate at getting what i need accomplished. My understanding of scripting is rather limited, but sufficient in getting the rest of my Game Core operational and bug free. But alas there is a roadblock in front of me I need to conquer. I am using Victor’s Animated Battle, and Actors Battle scripts.  I needed a way to change the battle sprite during a equipment change...

Archived First Post

Hello just recently joined the forums in order to understand a couple scripts I have inputted into my game and have had a decent success rate at getting what i need accomplished. My understanding of scripting is rather limited, but sufficient in getting the rest of my Game Core operational and bug free. But alas there is a roadblock in front of me I need to conquer.

I am using Victor’s Animated Battle, and Actors Battle scripts.

 I needed a way to change the battle sprite during a equipment change and came across a comment in a post about a year old that was an add-on to the Actor Battle Script.

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I have the basic Actor Battle Working right with no equipment note tags

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But when I equip a weapon with the note tags

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it displays the default charset (walking sprite)/ default animations for battle

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What can i Do to change this so when it changes battle sprite it will reference the appropriate battler?

Thank you in advance for any advice you could lend me or point me in a direction.

EDIT:// it was a naming issue with my battler sprite got it resolved thanks~

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