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[Ace] Tweaking Galv's menu script

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [Ace] Tweaking Galv's menu script
  • Original author: d_a_renoir
  • Original date: March 29, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/ace-tweaking-galvs-menu-script.38345/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Can anyone help me to edit Galv's menu script so that each of the vertical portraits is squared-off by the border. In the default format, all 4 portraits are just tossed into one big square with "invisible borders".  { "lightbox_close": "Close",

Archived First Post

Can anyone help me to edit Galv's menu script so that each of the vertical portraits is squared-off by the border.

In the default format, all 4 portraits are just tossed into one big square with "invisible borders". 

galv-menu-layout.jpg


I want it to be edited to be something like this:

Protected download

I just want the portraits section to be sectioned-off to have borders. I don't need anything else to be changed. I don't need the extra bars or the menus, and I do NOT want the portraits and stats to be tinkered to be small like the posted picture. 

 

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Referenced Images / Attachments

galv-menu-layout.jpg
galv-menu-layout.jpg
Wheee menub.jpg
Wheee menub.jpg
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