Controlled-Battle timer
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Simple enough for a child, powerful enough for a developer
I've been looking around, but I've only seen a forum mentioning a battle timer that is checked at the end of turns. Unfortunately, there are no "turns" in my script, so I can't figure out how to get it to go back to the timer without exiting all together and trying to go through with the normal battle process. Here's a couple pics to show how I'm attempting to make it work... This is an open source project I'm working on, I'd really appreciate some help { "lightbox_close": "Close",
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