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Changing Images based on Variables

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Changing Images based on Variables
  • Original author: MichaelRIR
  • Original date: November 14, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/changing-images-based-on-variables.129889/
  • Source forum path: Game Development Engines > RPG Maker MZ Support

Summary

Greetings! Can't believe I can't seem to find someone who has asked this question, or a tutorial! Maybe everyone else figured it out on their own I've got a switch that counts to 24. I have an event running parallel that should change the event image based on the hours. When I start the game, the time is 0:00. It should turn on the self switch, go to page 2, and change the image, no? What am I missing here?

Archived First Post

Greetings! Can't believe I can't seem to find someone who has asked this question, or a tutorial! Maybe everyone else figured it out on their own

I've got a switch that counts to 24.

I have an event running parallel that should change the event image based on the hours. When I start the game, the time is 0:00.
It should turn on the self switch, go to page 2, and change the image, no? What am I missing here?

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