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Simple enough for a child, powerful enough for a developer

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: DMV Zelda HUD
  • Original author: ??????
  • Original date: April 24, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/dmv-zelda-hud.60843/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Zelda HUD​ By Dekita​ ​ Introduction:

Archived First Post


Zelda HUD


By Dekita





Introduction:


This plugin creates a simply health hud inspired by the well known Zelda RPG created by Nintendo.
The hud concept is simple: You have a number of hearts displayed on screen that represent how much of your hp you have remaining.


People who have played Zelda, may remember a time when they reached a point within the game and 'unlocked' a new heart. In order to replicate that, I have added some simple script calls that can be used to either get, or set, the numbers of hearts shown.


Additionally, the number of hearts shown is based on the current/max hp values of the main party leader. If they have full HP, the maximum number of hearts will be shown, and it will reduce as they lose hp.


Screenshots:


Zelda_HUD.png



Plugin:


link


Required Image:


link


FAQ:


None yet.


Credits:


Dekita/DekitaRPG


Nintendo - for making zelda and giving the child version of me hours of endless fun ^_^


Avery - for the icon i used when making the hud.

Downloads / Referenced Files

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License / Terms Note

Credits: Dekita/DekitaRPG Nintendo - for making zelda and giving the child version of me hours of endless fun ^_^ Avery - for the icon i used when making the hud.

Creator Claims / Removal

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#rmmv#plugin-archive

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