Yanfly's battle aftermath script (RGSS3) problem encountered..
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Simple enough for a child, powerful enough for a developer
I was using Yanfly's battle aftermath script on my project, no errors that caused forced shutdowns encountered.. But there is one problem, i think i can't demonstrate it to you guys so i'm gonna show you a picture about the problem: { "lightbox_close": "Close", "lightbox_next": "Next",
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