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Yanfly's battle aftermath script (RGSS3) problem encountered..

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Yanfly's battle aftermath script (RGSS3) problem encountered..
  • Original author: Matchitza
  • Original date: February 10, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/yanflys-battle-aftermath-script-rgss3-problem-encountered.36796/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

I was using Yanfly's battle aftermath script on my project, no errors that caused forced shutdowns encountered.. But there is one problem, i think i can't demonstrate it to you guys so i'm gonna show you a picture about the problem: { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

I was using Yanfly's battle aftermath script on my project, no errors that caused forced shutdowns encountered.. But there is one problem, i think i can't demonstrate it to you guys so i'm gonna show you a picture about the problem:

Protected download see? It kinda messed up on the text.. So how can i fix this? I don't undertsand RGSS stuffs..

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Referenced Images / Attachments

bandicam 2015-02-10 17-45-47-188.jpg
bandicam 2015-02-10 17-45-47-188.jpg
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