Multiple Attack delay :(
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Simple enough for a child, powerful enough for a developer
Hello, i was wondering if there is a way to make my multiple hit attacks hit faster? like so the damage overlaps in a short burst, instead of waiting 1 second for every attack. Also, how can i make it so there is an animation after every hit? after the first hit the animation stops and only damage appears. MOGHunters ATB scripts make it possible for the multiple hit skills to hit fast but i don't want an ATB system, i want just a turnbased one i have yanfly core...
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