[RMXP] Moonpearl's Animated Battlers + Dargor's Large Party: battler placement???
BMM Archive · July 15, 2026
Original Source
- Original title: [RMXP] Moonpearl's Animated Battlers + Dargor's Large Party: battler placement???
- Original author: bandkanon
- Original date: January 18, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/rmxp-moonpearls-animated-battlers-dargors-large-party-battler-placement.36035/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Ok so I'm working on something mostly using Moonpearl's scripts. This includes MP Balloon Messages, Improved File Menus/Confirm Decisions/New Game+, and MP Animated Battlers. But along with it, I want to use Dargor's Large Party script to increase my party size to 5 members. They definitely seem compatible, as I've run into no crashes so far, but there is one issue that definitely needs sorting out and I don't have enough understanding of RGSSx to know what I'm looking for, and where (as MP Animated Battlers has 11 'pages',...
Archived First Post
But along with it, I want to use Dargor's Large Party script to increase my party size to 5 members.
They definitely seem compatible, as I've run into no crashes so far, but there is one issue that definitely needs sorting out and I don't have enough understanding of RGSSx to know what I'm looking for, and where (as MP Animated Battlers has 11 'pages', or 'classes' to it-- whatever you call them).
The problem is that, not only are the stat sections too wide for all 5 character stats to fit on one screen, but the 5th battler defaults to the far upper-right corner of the screen.
I'm sure there's something super-simple that I have to do (like copy the xyz coordinates of one of the original sprites, paste it to make up for the 5th, and fix up the coordinates to suit the new character's location), but again, I have NO idea what I'm looking at, where to look, or what to change. I'm almost too scared to touch anything (even if I back up data) lest I destroy the entire script and be sent down the path of heightened confusion and helplessness.
In the most basic terms, using an image guide, this is what my problem is;
I'm pretty certain the reason all the other party members get relocated when you get to the 5th member's menu is that her location is undefined. What I really, really need to do is find out what those parameters are and how to define then; but until then I'm stuck making loud shrugging noises.
Here is a link to the MP Animated Battlers download page
And here is Dargor's Large Party script
I do hope I've made at least a lick of sense. I'm not sure if a demo is needed, and I don't exactly have the time to upload it right at the moment, but if anyone needs it just ask and I'll attach it as soon as I can.
I'll be more than grateful to anyone willing to help! I'll even put your names in the Special Thanks section in the credits, if I ever get around to making my game!
Downloads / Referenced Files
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
I'll be more than grateful to anyone willing to help! I'll even put your names in the Special Thanks section in the credits, if I ever get around to making my game!
Referenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
Replies (0)
No replies yet.
Topic Summary
Loading summary...