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[VX Ace] [Yanfly Lunatic states] Death if MP = 0

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [VX Ace] [Yanfly Lunatic states] Death if MP = 0
  • Original author: S.Court
  • Original date: December 31, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/vx-ace-yanfly-lunatic-states-death-if-mp-0.35401/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello everybody, I have a question, I'd like to make a stat makes the affected dies if its MP is equal to 0, of course, I want they die if their HP is equal to 0 still. I'm using Yanfly's Lunatic states' script (https://github.com/Archeia/YEARepo/blob/master/Battle/Lunatic_States.rb) so if there is an easy way to make it via this script, please feel free to post using it. Thanks for your attention 

Archived First Post

Hello everybody, I have a question, I'd like to make a stat makes the affected dies if its MP is equal to 0, of course, I want they die if their HP is equal to 0 still.

I'm using Yanfly's Lunatic states' script (https://github.com/Archeia/YEARepo/blob/master/Battle/Lunatic_States.rb) so if there is an easy way to make it via this script, please feel free to post using it.

Thanks for your attention 

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