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[Ace] Battle Symphony undefined method `%' for nil: NilClass

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [Ace] Battle Symphony undefined method `%' for nil: NilClass
  • Original author: TenkaiSp
  • Original date: December 4, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/ace-battle-symphony-undefined-method-for-nil-nilclass.34627/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hi there! Getting straight to the problem, I have Battle Symphony script installed (amazing battle system btw~ ), as well as the enemy charset addon. Everything works fine, until I specify the battler for an enemy using the . At the beginning of a battle I get the following error:

Archived First Post

Hi there!

Getting straight to the problem, I have Battle Symphony script installed (amazing battle system btw~ ), as well as the enemy charset addon.

Everything works fine, until I specify the battler for an enemy using the <battler set: !Flame, 4>.

At the beginning of a battle I get the following error:

Script 'Battle Symphony' line 2096: NoMethodError occurred.


undefined method `%' for nil: NilClass
EDIT:

Solved it! I figured out that the State Graphics script was causing problems, so I simply placed it above the Battle Symphony and it works

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