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Issue with Bestiary Log

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Issue with Bestiary Log
  • Original author: MisterTorgue
  • Original date: November 26, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/issue-with-bestiary-log.34336/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

So I am trying to use the Venka's Bestiary script : https://www.dropbox.com/s/ptly72b4pvpc85v/Venka's%20Bestiary.rar : http://forums.rpgmakerweb.com/index.php?/topic/30637-code-off-challenge-2-entries-are-in-voting-has-begun/ But when I place it into my scripts and try to view the Bestiary log (in game) it comes up with;

Archived First Post

So I am trying to use the Venka's Bestiary script

https://www.dropbox.com/s/ptly72b4pvpc85v/Venka's%20Bestiary.rar

http://forums.rpgmakerweb.com/index.php?/topic/30637-code-off-challenge-2-entries-are-in-voting-has-begun/

But when I place it into my scripts and try to view the Bestiary log (in game) it comes up with;

 ___________________

Script "Beast Log Beta" line 861: FloatDomainError occurred.

NAN

_______________________

then kills the game session.

Any ideas what's causing this, thought it was originally a drag and drop in script (then you can modify but the core works)

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#039#rpg-maker-archive#rgss-support

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