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Adding textbox with extra skill requirement to battle menu

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Adding textbox with extra skill requirement to battle menu
  • Original author: Howard_Bentley
  • Original date: December 31, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/adding-textbox-with-extra-skill-requirement-to-battle-menu.164326/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests

Summary

I've decided to add item requirements to some of the skills in my game, but there's no space to show them. Currently, the actual requirements are handled by Yanfly's Skill Cost Manager, so all I need is a way to show them on screen. I've included mock-ups of what I'd want it to look like. Edit: And of course I'm using Yanfly's Ace Battle Engine(and a scriptlet by snow that moves the actor's face sprite out of the way)

Archived First Post

I've decided to add item requirements to some of the skills in my game, but there's no space to show them.
Currently, the actual requirements are handled by Yanfly's Skill Cost Manager, so all I need is a way to show them on screen.
I've included mock-ups of what I'd want it to look like.

Edit: And of course I'm using Yanfly's Ace Battle Engine(and a scriptlet by snow that moves the actor's face sprite out of the way)

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#039#rpg-maker-archive#rgss3-requests

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