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Original Source

  • Original title: Help with a TBS
  • Original author: HexMozart88
  • Original date: June 27, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/help-with-a-tbs.137848/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests

Summary

I wasn't sure if this would go in here or in Support. Sorry if it's in the wrong place. It's kind of a request and a support thread. So, what I'm basically looking for is a Tactical Battle script, but with two important things added on: 1. The amount of spaces you can move is completely determined by the result of your dice roll. Let me go into a bit more depth. In this game, you have several types of dice in your inventory which roll different amounts. Which means...

Archived First Post

I wasn't sure if this would go in here or in Support. Sorry if it's in the wrong place. It's kind of a request and a support thread.

So, what I'm basically looking for is a Tactical Battle script, but with two important things added on:

1. The amount of spaces you can move is completely determined by the result of your dice roll. Let me go into a bit more depth. In this game, you have several types of dice in your inventory which roll different amounts. Which means there would need to be something customizable in the script to tell it which die has which effects.

2. Instead of on the map, the battle system would need to be on a battleback.

The closest thing I found to what I'm looking for is Saba-Kan's Kiseki EX. Now, the problem there is that for some reason, after playing for a while, the turn order stops working and either I or the enemies never get a turn. So if someone were to edit this script, I'd need a fix for that bug as well as the feature that I specified above. Any help with this would be appreciated.

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