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VX Ace [Altering Ceodore's Tutorial script to display images]

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: VX Ace [Altering Ceodore's Tutorial script to display images]
  • Original author: Feldschlacht IV
  • Original date: July 25, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/vx-ace-altering-ceodores-tutorial-script-to-display-images.30356/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Okay so I got this cool ass script that lets me make tutorials, rite?  https://dl.dropboxusercontent.com/u/17484996/scripts/cdr-guide-1.0.rb  However, it's programmed to display Scenes as the basis with message box overlays and forced key navigation (for menus and such), which is great, however sometimes what I want to explain would be best elaborated on with a simple screenshot from my 'Pictures' folder rather than a Scene. I still want to be able to do scenes, but what code do I have to put to enable pictures as well?  If you're unsure what I...

Archived First Post

Okay so I got this cool ass script that lets me make tutorials, rite? 

https://dl.dropboxusercontent.com/u/17484996/scripts/cdr-guide-1.0.rb 

However, it's programmed to display Scenes as the basis with message box overlays and forced key navigation (for menus and such), which is great, however sometimes what I want to explain would be best elaborated on with a simple screenshot from my 'Pictures' folder rather than a Scene. I still want to be able to do scenes, but what code do I have to put to enable pictures as well? 

If you're unsure what I mean, I can definitely elaborate.

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