I am using Yanfly's Ace Save Engine, which can be found here:Â
https://github.com/Archeia/YEARepo/blob/master/Menu/Ace_Save_Engine.rb
In addition, I am using Todd's mod to allow for an autosave function. Â It consists of this, beginning at the original line 108
module ToddAutoSaveAce
#Autosave file name. AUTOSAVEFILENAME = "AutoSave"
#Specify which switches to turn on and off autosave
#Autosave before battle? AUTOSAVEBB = 7
#Autosave when menu opened? AUTOSAVEM = 0
#Autosave when changing map? AUTOSAVETM = 8 #Variable ID that contains the number where the sutosave file will be saved. VARIABLE = 9 endand this which is after Scene_Load and before Scene_Map  (around line 760 or so  in the original, but it's lower down in mine because of the above snippet)
#==============================================================================# ** Autosave#------------------------------------------------------------------------------# This module contains the autosave method. This is allows you to use the# "Autosave.call" command. #==============================================================================module Autosave #-------------------------------------------------------------------------- # * Call method #-------------------------------------------------------------------------- def self.call DataManager.save_game_without_rescue($game_variables[ToddAutoSaveAce::VARIABLE])endendThe autosave function works fine - but it has, from the player's point of view, messed up the line in the save screen which notified how many saves had been made. Â What happens is that autosave saves every time you enter a new map and immediately before a battle. Â These saves are being added to the ordinary saves which the player makes, producing massive and nonsensical numbers.
It seems to me that I have 3 options. Â The only one I know how to do is the first.
- Remove the autosave function. Â I am very, very reluctant to do that.
- Find a way of preventing the autosaves being added to the save total. Â This is my preferred choice.
- Find a way of removing the number of times saved from the save screen so that the player isn't confused by silly figures. Â I would only want to do this if (2) is not possible.
Can anyone help me with the second or third options?
Thanks.