public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

State Library Script Request

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: State Library Script Request
  • Original author: Rutsah
  • Original date: April 19, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/state-library-script-request.120407/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests

Summary

Hi. This script is meant to be used in Broken Reality RPG (https://lord-rutsah.itch.io/broken-reality) for its newest upcoming update. Credits will be given properly of course. In-game, I try to provide the players with as much of the technical details as I can. One of the most problematic parts of this, is explaining exactly what states do, and I can't rely on static explanation sources like an in-game book or something, because I often change the details of what states do. (for example currently poison gives -8% hp regen, -10% counterattack...

Archived First Post

Hi. This script is meant to be used in Broken Reality RPG (https://lord-rutsah.itch.io/broken-reality) for its newest upcoming update. Credits will be given properly of course.

In-game, I try to provide the players with as much of the technical details as I can. One of the most problematic parts of this, is explaining exactly what states do, and I can't rely on static explanation sources like an in-game book or something, because I often change the details of what states do. (for example currently poison gives -8% hp regen, -10% counterattack chance and sets def parameter to 80%, next patch I might decrease the counterattack chance even more).

Request: What I need is an in-game library, accessible from the Main Menu, that simply displays all possible states (unnumbered, it's not a completion list). Each entry will simply copy-paste the "Features" from the Database, along with the "Removal conditions" and "Restriction" (just dump that info right below or above the features, I don't mind). There is no need for the player to gradually discorer them, all states are instantly unlocked from the start.
I will also need a note or something similar to place on certain states so that they are not viewable (no need to make it a switch, what's not viewable at the start of the game won't be viewable by the end of it). For example a state I have made to simply make axes equippable when learnt doesn't need to be listed in the library.

I imagine it's "relatively" simple to make, but I haven't found anything similar to it on the net. Any help would be greatly appreciated.

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

License / Terms Note

Hi. This script is meant to be used in Broken Reality RPG (https://lord-rutsah.itch.io/broken-reality) for its newest upcoming update. Credits will be given properly of course. In-game, I try to provide the players with as much of the technical details as I can. One of the most problematic parts of this, is explaining exactly what states do, and I can't rely on static explanation sources like an in-game book or something, because I often change the details of what states do....

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rpg-maker-archive#rgss3-requests

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar