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How to change resurces Mid game

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: How to change resurces Mid game
  • Original author: Xecy
  • Original date: June 8, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/how-to-change-resurces-mid-game.28117/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello, My question stems from a problem with using Liquid Vx Ace. l am trying to create a cut scene where the player wakes up in a bed from a black screen. However all is fine and dandy until you notice immediately that there is this giant skill bar at the bottom of the screen and the HP, MP bars used in this particular script.

Archived First Post

Hello,

My question stems from a problem with using Liquid Vx Ace.

l am trying to create a cut scene where the player wakes up in a bed from a black screen. However all is fine and dandy until you

notice immediately that there is this giant skill bar at the bottom of the screen and the HP, MP bars used in this particular script.

Everything l seem to try ends in failure to try and temporarily remove or hide those bars. l was thinking maybe there would be a

way to replace the resources mid game.

As an example:

Have the picture resource replaced as transparent. Through and event or script in an event just for the duration of the scene.

Then have the resources replaced back to their orginal state after the scene.

Script:

http://falcaorgss.wordpress.com/2012/12/02/falcao-pearl-abs-liquid-v1/

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