Need help fixing a bug with Napoleon's Minimap
BMM_Archive · July 15, 2026
Original Source
- Original title: Need help fixing a bug with Napoleon's Minimap
- Original author: KingHazeel
- Original date: August 1, 2019
- Source thread: https://forums.rpgmakerweb.com/threads/need-help-fixing-a-bug-with-napoleons-minimap.111686/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests
Summary
Here's a couple of links I found for his Master Demo if anyone needs help finding it: Basically this issue occurs whenever the minimap is turned off, either by script call or switch. This is the minimap while on: And turning it off initially has no issues: However, if you pause at any point after turning the minimap off, the map will remain hidden, but your cursor sprite will pop back up:
Archived First Post
http://www.mediafire.com/file/hbd8yrme95495bu/Napoleons_Master_Demo.zip/file
https://mega.nz/#!PctVjAwb!2sUL3px0CSQRIEfajYTbcv34ZTf8soWVnkMZwry5XSg
Basically this issue occurs whenever the minimap is turned off, either by script call or switch. This is the minimap while on:
https://i.imgur.com/XFq17ID.png
And turning it off initially has no issues:
https://i.imgur.com/hdlGNFh.png
However, if you pause at any point after turning the minimap off, the map will remain hidden, but your cursor sprite will pop back up:
https://i.imgur.com/SIRsxu5.png
Does anyone know what might be causing this or how it can be fixed?
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